In our research in Virtual Reality for Education, we are most active in cultural heritage and history, especially drama, performance, and ritual, in ancient Egypt and Rome. Our science learning topics have been concentrated in forestry science, with an eye toward sustainability planning.
PublicVR is primarily a “virtual” corporation, with a permanent board of directors and officers, but otherwise with no standing membership or staff. All projects are conducted on a contract basis or in partnership with scholars and other affiliates around the world.
We also provide an infrastructure for researchers and their project teams to bid on grants, sign and enforce agreements, process donations, and distribute their works. We are funded by research grants from public and private foundations, donations from individuals, and service contracts with other nonprofits. The adaptive structure of PublicVR allows us to execute projects with just the right mix of highly qualified individuals from a wide range of institutions, disciplines, and locations.